Jaqueline Brito

Engineer at Treyarch

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Jaqueline Brito is an engineer with a PhD in Computer Science specializing in distributed systems, cloud computing and algorithms, bringing 11 years of hands-on experience building scalable backend solutions. Based in Los Angeles, she has transitioned from academic research and postdoctoral work at USC to production engineering roles at Treyarch and Activision Blizzard, where she advanced rapidly from Associate to Engineer. Her background designing modular, adaptable systems for scientific conferences and optimizing database-driven business queries reflects a pragmatic blend of research rigor and product-focused engineering. Fluent in Portuguese and English, she thrives in fast-paced environments and is known for reliability, attention to edge cases, and translating complex requirements into maintainable systems. An understated strength is her history of mentoring and teaching database courses, which informs her clear code design and knowledge-sharing approach.
code11 years of coding experience
job8 years of employment as a software developer
bookUniversity of California, San Diego
bookUniversity of São Paulo
languagesEnglish, Portuguese
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Github Skills (17)

qt9
seq9
gtk9
rna-seq8
python8
matplotlib8
bioinformatics7
visualization7
genomics7
data-visualization7
data-science6
rapid5
profiling5
sbt3
telescope2

Programming languages (5)

ShellCHTMLJupyter NotebookPython

Github contributions (5)

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Contributions:55 commits, 15 PRs, 26 pushes in 8 days
jaquejbrito/star-join-spark

Nov 2015 - Dec 2016

Contributions:9 commits, 4 PRs, 7 pushes in 1 year 1 month
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Jaqueline Brito - Engineer at Treyarch