Jared Brown

Staff Software Engineer (SWE III) at Riot Games

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Jared Brown is a Staff Software Engineer at Riot Games with 11 years of experience designing and leading backend Java services and full-stack integrations that connect content systems to game clients, mobile apps, and websites. He leads Marketing Platform Tech, owning architecture and implementation to streamline content publishing and boost engagement across Riot-owned channels. A UCLA CS graduate, Jared progressed from associate roles and contract work into technical leadership by consistently delivering pragmatic APIs and data integrations. He pairs hands-on coding with cross-team coordination, improving operational efficiency for large-scale content workflows. Notably, he transitioned from building Node.js/Express web apps to shaping enterprise-grade Java backend systems, reflecting both breadth and depth across the stack. Based in Los Angeles, Jared blends independent drive with collaborative leadership to move complex projects from design to production.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of California, Los Angeles
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Github Skills (34)

homebridge10
switcher10
homekit10
hue10
philips-hue10
react10
react-components9
javascript9
typescript9
material-ui9
material-design9
rest-api8
api8
mui8
api-client8

Programming languages (3)

TypeScriptShellJavaScript

Github contributions (5)

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🏠 Homebridge plugin for SmartRent installations
Contributions:40 releases, 36 reviews, 51 PRs in 6 months
jabrown93/dev-setup

Mar 2019 - Oct 2022

My bash profiles, git configs, etc
Contributions:13 commits, 11 PRs, 35 pushes in 3 years 7 months
exploreconfigsbashdotfilesshell
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Jared Brown - Staff Software Engineer (SWE III) at Riot Games