Jared Brown

Staff Software Engineer (SWE III) at Riot Games

Los Angeles, California, United States
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Summary

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Senior
🎓
Top School
Jared Brown is a Staff Software Engineer at Riot Games with 11 years of experience designing and leading backend Java services and full-stack integrations that connect content systems to game clients, mobile apps, and websites. He leads Marketing Platform Tech, owning architecture and implementation to streamline content publishing and boost engagement across Riot-owned channels. A UCLA CS graduate, Jared progressed from associate roles and contract work into technical leadership by consistently delivering pragmatic APIs and data integrations. He pairs hands-on coding with cross-team coordination, improving operational efficiency for large-scale content workflows. Notably, he transitioned from building Node.js/Express web apps to shaping enterprise-grade Java backend systems, reflecting both breadth and depth across the stack. Based in Los Angeles, Jared blends independent drive with collaborative leadership to move complex projects from design to production.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of California, Los Angeles
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Github Skills (49)

homebridge10
react-components10
react10
material-ui9
material-design9
floppy8
react-component-library8
devops7
continuous-deployment7
continuous-delivery7
cicd7
cd7
helm7
pipeline7
api7

Programming languages (7)

TypeScriptJavaShellRustJavaScriptGoPython

Github contributions (5)

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Playstation integration for Homebridge / HOOBS.
Contributions:13 releases, 7 reviews, 18 PRs in 1 year 5 months
homebridge
jabrown93/homebridge-onkyo

Jan 2025 - Jul 2026

Homebridge module for Onkyo Receivers
Contributions:10 releases, 6 reviews, 19 PRs in 1 year 6 months
homebridge
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