Jascha Wohlkinger is an Expert Technical Animator with 8 years of AAA experience building character technology that elevates storytelling through expressive rigs, advanced deformation systems, and production-ready engine integration. He blends strong math and programming skills (C++, Python, PyTorch, Maya API) with an artist’s sensibility to ship high-performance rig solvers, runtime deformations, and tooling that scale across large productions. A core mGear developer and open-source contributor, Jascha frequently prototypes ML-driven and procedural rigging solutions while keeping profiling, pipeline efficiency, and robust debugging central to his work. He’s led end-to-end character pipelines for award-winning titles and has a track record of translating animator feedback into resilient, artist-friendly systems. Based in Cape Town with a background in animation, music theory and graphic design, he thrives in collaborative environments that push the limits of technical artistry.
8 years of coding experience
1 year of employment as a software developer
Diploma in Digital Animation, Animation, Interactive Technology, Video Graphics and Special Effects, Diploma in Digital Animation, Animation, Interactive Technology, Video Graphics and Special Effects at The Animation School
University of South Africa
Bachelor of Arts - BA, Graphic Design, Bachelor of Arts - BA, Graphic Design at Midrand Graduate Institute
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