Jasmine Karthikeyan

Software Engineer

United States
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Summary

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Rockstar
Jasmine Karthikeyan is a software engineer with nine years of experience specializing in compiler optimization, performance engineering, and game-mod backend systems. She has contributed to prominent projects like OpenJDK—improving the C2 compiler’s floating-point and shift optimizations—and high-profile Minecraft performance and modding efforts such as Lithium and GregTech. Her work spans low-level algorithmic improvements (e.g., ideal transforms and phi-node conversions) to practical game-world performance wins like faster world generation and chunk region systems. Comfortable across full-stack mod tooling, she has implemented coremod loading, asset/blueprint integrations, and UI for complex in-game machinery. Jasmine combines a reverse-engineering mindset with hands-on systems tuning, making her adept at squeezing out performance from both virtual worlds and language runtimes. Colleagues can expect a pragmatic engineer who bridges deep compiler theory and real-world game engineering to deliver measurable speed and functionality gains.
code9 years of coding experience
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Github Skills (32)

algorithm10
algorithms10
minecraft-forge10
biom10
c-language10
jvm10
map-generation10
virtual-machine10
forge10
data-structure10
java10
openjdk10
javas10
minecraft-fabric10
performance-optimization10

Programming languages (16)

MDXC#JavaC++CSSCRustmcfunction

Github contributions (5)

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SatisfactoryModLoader is an unofficial tool to load mods for the game Satisfactory.
Role in this project:
userFull-stack Developer
Contributions:14 releases, 159 commits, 12 PRs in 1 year 1 month
Contributions summary:Jasmine primarily contributed to the development of the SatisfactoryModLoader, focusing on core features and integrations. The user added coremod loading functionality and features that allowed for communication between the game and the mod itself, while also making changes to the system for the asset and blueprint system. They also improved the asset and command functionality.
satisfactory-gamemodsatisfactorysource-engineskins
GregTechCE/GregTech

Jan 2018 - Oct 2018

GregTech rewrite for modern versions of Minecraft
Role in this project:
userBack-end Developer
Contributions:58 commits, 41 pushes, 1 branch in 9 months
Contributions summary:Jasmine primarily contributed to the development of a Minecraft mod, focusing on adding new in-game items such as steam-powered machines including extractors, compressors, and a steam boiler, and other related blocks. The commits indicate the user worked on implementing the user interface for these machines. The user's work also included fixing various formatting issues and correcting recipe definitions.
minecraftgregtechforge-modrewriteminecraft-mod
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Jasmine Karthikeyan - Software Engineer