Summary
Jason Barmparesos is a software engineer with 10 years of experience, currently based in Warsaw and building production systems at Grass Valley. He has strong systems and C++ background from ByteDance, where he helped design and optimize a distributed, large-scale approximate nearest-neighbor database (HNSW) and achieved a >10x search throughput improvement. Jason pairs that low-level performance work with practical tooling—authoring a Rust/Tokio importer and internal Python/React debugging tools—and earlier contributed to distributed Go pipelines for video deduplication. His background includes HPC tooling at Arm and graduate training in electrical and computer engineering, reflecting a blend of performance engineering and practical product focus. Notably, he moves comfortably between languages and domains, from C++ and Rust to Go and TypeScript, making him effective at shipping efficient, cross-stack solutions.
10 years of coding experience
2 years of employment as a software developer
Erasmus+ Mobility Electronics and Information Technology, Erasmus+ Mobility Electronics and Information Technology at Warsaw University of Technology
Master's degree Electrical and Computer Engineering, Master's degree Electrical and Computer Engineering at Aristotle University of Thessaloniki (AUTH)
English, Greek, Polish