Jason Batchkoff

Software Engineering Manager at NVIDIA

Los Angeles Metropolitan Area United States
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Summary

👤
Senior
🎓
Top School
Jason Batchkoff is a software engineering manager with 14 years of experience building core systems, pipelines, and user-facing tools for AAA game development and now leading engineering at NVIDIA. He combines deep hands-on expertise in C++, C#, Python, WPF, and tooling for asset pipelines, cutscenes, and real-time animation with practical experience running CI/build farms and telemetry for large content teams. Jason has repeatedly architected resilient systems—an always-on asset database and cross-language message bus—enabling siloed tools to cooperate at scale. A compassionate mentor and pragmatic problem-solver, he focuses on shipping trustworthy code while smoothing rollout risk for stakeholders. Off-hours he experiments with Arduino/ARM hardware, AWS, and custom mechanical keyboards, reflecting a curiosity for both low-level systems and developer ergonomics.
code10 years of coding experience
job16 years of employment as a software developer
bookBachelor of Science (BS), Game Design and Development, Bachelor of Science (BS), Game Design and Development at Full Sail University
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Github Skills (18)

usb10
miner10
keyboard10
mining10
stratum10
atmel9
rp20409
firmware9
arm9
avr8
qmk7
broker7
eclipse6
configurator5
mosquitto4

Programming languages (2)

CJavaScript

Github contributions (5)

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fireworm71/veriumMiner

Nov 2017 - Aug 2018

veriumMiner for solomining and pools
Contributions:3 releases, 54 commits, 18 PRs in 9 months
stratumpoolsminingminer
fireworm71/TreeViewFooter

Oct 2015 - Oct 2017

Contributions:1 release, 1 push, 1 branch in 2 years
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Jason Batchkoff - Software Engineering Manager at NVIDIA