Jason Callister

Lead Device Developer at ArborXR

Isle of Man
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Summary

👤
Senior
🎓
Top School
Jason Callister is a pragmatic Lead Device Developer with 11 years’ experience building full-stack enterprise applications and VR solutions from the Isle of Man. He combines public-sector rigor in C#, MVC, T-SQL and DevOps (TFS/Git, Build & Release) with hands-on Unity 3D expertise, having created ArcaidVR—software that simplifies managing SteamVR-based arcade booths. At ArborXR he drives device-focused engineering while prior roles at SpringboardVR and government teams show a track record of shipping both consumer-facing VR apps and mission-critical web systems. Equally comfortable leading tooling migrations and authoring immersive experiences, he brings a blend of operational discipline and product-driven creativity.
code11 years of coding experience
job7 years of employment as a software developer
bookGCSE's, GCSE's at Ramsey Grammer School
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Github Skills (57)

steamvr10
openvr9
hardware9
sdk9
vrtk9
unity3d9
virtual8
post-processing8
arcore7
virtual-reality7
google-cloud7
dotnet7
x-plane6
csharp6
android-studio5

Programming languages (8)

C#JavaShellC++CJavaScriptGoF#

Github contributions (5)

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manxjason/SlackHelper

Dec 2018 - Jan 2019

Contributions:3 releases, 13 commits, 8 pushes in 16 days
ArborXR/SpiderEye

Jan 2023 - Nov 2024

Cross platform .Net Core applications with a webview UI
Contributions:3 pushes in 1 year 9 months
net-coredotnetcross-platformwebview
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Jason Callister - Lead Device Developer at ArborXR