Summary
Jason Champion is a multidisciplinary game developer and engineering leader with 12 years of professional experience building software, games, and music-related products. He co-founded multiple startups and projects—from a hobby search engine and audio tool websites to an indie game studio—demonstrating a blend of product thinking and hands-on C++, C#, and Python engineering. His background spans embedded firmware, secure cloud browsers, real-time video analytics, and in-vehicle prototypes, reflecting a capacity to ship complex systems across domains. As founder of SoundProgramming and a longtime musician/producer with dozens of releases, he pairs technical depth with strong audio and multimedia intuition that informs his game design and tooling. Former engineering manager and software architect at People Data Labs, he also led cross-functional teams and integrations during M&A, showing both technical leadership and operational experience. Quietly prolific, much of his work is private or niche (audio tools and indie games), signaling a practitioner who prioritizes product impact over public accolades.
12 years of coding experience
17 years of employment as a software developer
B.S., Management Information Systems, B.S., Management Information Systems at Excelsior University
Spanish, English