Summary
Jason Dempsey is a Senior Advanced Software Engineer with a decade of experience building embedded systems, firmware, FPGA/digital designs, and cloud-native infrastructure. He combines low-level expertise in C, C++, and Assembly with higher-level work in Python and Common Lisp, and has repeatedly bridged hardware and cloud—from FPGA boards and real-time game servers to AKS orchestration and enterprise CI/CD. His background includes secure, mission-oriented work at General Dynamics and Microsoft, where he designed fault-tolerant Azure/Terraform infrastructure and zero-downtime AKS automation while holding government clearances. Jason also brings game-engine and backend systems experience, having implemented server-side rule pipelines, Unreal/Unity integrations, and automated multi-platform build pipelines. An operating-systems enthusiast, he pairs strong computer-architecture instincts with practical product delivery and a penchant for tackling unfamiliar technical domains head-on. Based in Rhode Island, he blends military communications experience with modern cloud security and game-tech engineering to solve atypical cross-domain problems.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Science (B.S.) Computer Engineering, Bachelor of Science (B.S.) Computer Engineering at DigiPen Institute of Technology