Summary
Jason Doucette is a senior principal software engineer and co-founder of retro indie studio Xona Games, blending deep systems engineering with decades of game-engine innovation. Based in Seattle, he drives automation and infrastructure delivery at Oracle Cloud while previously architecting high-performance storage, NVMe optimizations, and region build automation at OCI and Amazon. Jason builds things from the metal up — custom game engines, assembly-optimized rendering, O(1) collision systems, and real-time terrain engines that once ran on a 486 without an FPU — and holds multiple employer-issued patents for his work. His design philosophy, “Empower the Player,” informed several #1 indie titles on Xbox and top sellers in Japan, and he pairs product-focused UX with low-level algorithmic inventiveness. Unusually for an infrastructure lead, he still codes game-grade real-time systems, has world records in number theory, and solves Rubik’s Cubes under 15 seconds, reflecting a rare mix of math, optimization, and creative craftsmanship.
10 years of coding experience
12 years of employment as a software developer
BCS, Computer Science, BCS, Computer Science at Acadia University