Jason Hein

Software Developer At DEFSEC at DEFSEC Technologies Inc.

Ottawa, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Jason Hein is a software developer and consultant with 11 years of experience delivering robust C#, Java, and C++ solutions for military and commercial clients while thriving in both solo and large-team agile environments. He blends a game-development background with systems engineering—having solo-published Spectrum Break and maintained popular open-source Unity tools—with production work on secure, multi-component military systems. Skilled in full lifecycle tasks from design documents and unit testing to integration, reviews, and merges, he routinely works remotely and holds security clearances. Jason’s hands-on strengths include network code, multi-threading, shaders, and data-driven interfaces, and he has a track record of automating workflows (e.g., invoice generation scripts) to improve team efficiency. Based in Ottawa, he currently consults full-time at DEFSEC and continues to ship indie games and tools in his spare time.
code11 years of coding experience
job6 years of employment as a software developer
bookSouth Carleton High School
bookAlgonquin College
languagesEnglish, French
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Github Skills (16)

orthographic10
component-based10
tracks10
camera10
docker10
xbox-live9
activitypub9
mastodon9
pixelfed9
webfinger8
microblogging8
federation8
integrate7
unity3d5
xbox5

Programming languages (3)

C#MakefileRuby

Github contributions (5)

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JasonHein/Game-Eye-2D

Aug 2017 - Aug 2021

A component based orthographic camera extension for unity that tracks 2D environments.
Contributions:6 commits, 2 PRs, 11 pushes in 4 years 1 month
component-basedcameraunityorthographictracks
Contributions:4 commits, 3 pushes, 1 branch in 5 months
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Jason Hein - Software Developer At DEFSEC at DEFSEC Technologies Inc.