Summary
Jason Hendrik is a production technologist and creative technologist based in Montreal with a decade of experience blending interactive development, digital art and production pipeline engineering. He has built and maintained high-end media infrastructures, automated content workflows, and virtual production systems for studios including the National Film Board of Canada, Moment Factory, and Mikros Animation. As founder of illusiontechnique he fuses traditional craft, sculpture and electronics with computational interaction to create collective art-making experiences that probe how technology shapes culture and identity. His hands-on background spans render wrangling, ffmpeg scripting, hardware prototyping with Arduino/Raspberry Pi, and AWS-based media delivery—skills that bridge studio operations and experimental art practice. Notably, he has collaborated on academic research projects at Concordia’s topological media labs, bringing an evidence-driven approach to experiential design. This mix of production rigor and artistic inquiry makes him adept at turning ambitious creative concepts into reliable, deployable systems.
10 years of coding experience
8 years of employment as a software developer
BFA, BcompSci, Computation Arts and Computer Applications, BFA, BcompSci, Computation Arts and Computer Applications at Concordia University
ArtsF.A.C.E. High-School, Fine Arts Curriculum, ArtsF.A.C.E. High-School, Fine Arts Curriculum at Dawson College
professional studies, Desktop Publishing, professional studies, Desktop Publishing at ROSEMOUNT TECHNOLOGY CENTER
English, French