Summary
Jason Howard is a Senior Engineer with 12 years of experience building gameplay systems, AI, and robust tools for AAA studios including Ascendant Studios, 2K, Lucasfilm, Gazillion, and Intrepid. He specializes in clean, maintainable C++ systems for combat, vehicles, and multiplayer replication, and has repeatedly reduced iteration time and improved build stability through tooling and editor extensions. Jason pairs low-level systems work with CI/CD and automation expertise—having built Jenkins pipelines, VM build validation, and in-engine command interpreters to accelerate testing and delivery. He has a pragmatic, solutions-driven approach that spans prototyping to launch, and a track record of converting Blueprints to performant C++ and owning complex cross-server features. Based in Novato, CA, he continues to deepen formal C++ skills while bringing a practical history of slashing iteration times (80% in one case) and shipping live online features.
12 years of coding experience
22 years of employment as a software developer
Attending Currently, C++ Associate Programmer Certificate, Attending Currently, C++ Associate Programmer Certificate at C++ Institute, Pearson VUE
Computer Science, Computer Science at Ohlone
Computer Science, Python, Computer Science with Python, Computer Science, Python, Computer Science with Python at MITx
Washington high