Jason Justice

Senior Software Engineer at Bellota Labs

Las Vegas, Nevada, United States
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Summary

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Senior
Jason Justice is a Senior Software Engineer with 15 years building gameplay systems, tools, and mobile experiences—specializing in Unity, mobile development, DevOps, and systems/event architecture. He has led small engineering teams and owned game-technology pipelines at Jam City, shipping on live titles like Cookie Jam and managing complex middleware, SDK, and platform integrations. At Carbine he worked as a gameplay engineer on the AAA MMORPG WildStar, including hands-on international integration work for the China release. Now based in Las Vegas, he blends full-stack game tech expertise with practical DevOps and version-migration experience, regularly delivering reliable, performant solutions for build pipelines and third-party integrations. Colleagues rely on him for smooth Unity upgrades, ad/SDK integrations, and compliance-driven engineering work that often happens behind the scenes.
code15 years of coding experience
job14 years of employment as a software developer
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Github Skills (6)

spigot5
minecraft5
bukkit4
player3
java3
plugin2

Programming languages (1)

Java

Github contributions (3)

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SquallSeeD31/HeroicDeath

Mar 2011 - Sep 2011

Contributions:19 commits in 6 months
playerminecraftdeathbukkit-pluginbukkit
mallegonian/HeroicRebuke

Mar 2011 - Apr 2011

Minecraft Bukkit Plugin HeroicRebuke - Warn Misbehaving Players
Contributions:7 commits in 1 month
minecraftplayersbukkit-pluginbukkitplugin
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Jason Justice - Senior Software Engineer at Bellota Labs