Jason Lee is a Technical Artist with 11 years of experience blending computer science and visual art to develop tools and pipelines for character animation and FX in games. Currently a Technical Artist II at Velan Studios, he has built production-grade Maya tools (Python/Qt), bulk asset conversion workflows, and custom exporters to streamline multi-format pipelines for both in-house and outsourced teams. His background spans a MS in Visualization and a certificate in Character Animation, enabling him to translate physically based animation research into practical studio solutions. Notable strengths include standardizing complex facial and body animation workflows across dozens of rigs and reducing asset handoff friction between Maya, Unreal, and a proprietary engine. Based in Troy, NY, he brings a hands-on, interdisciplinary approach that bridges research-driven techniques with everyday production efficiency.
10 years of coding experience
1 year of employment as a software developer
Master of Science - MS, Visualization, Master of Science - MS, Visualization at Texas A&M University
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Rensselaer Polytechnic Institute
High School Diploma, High School Diploma at Hong Kong International School
Certificate, Character Animation, Certificate, Character Animation at Animation Mentor
Contributions:6 pushes, 1 branch in 4 years 11 months
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Jason Lee - Technical Artist II at Velan Studios, Inc.