Summary
Jason Malcolm is a game programmer with 14 years of experience, currently crafting interactive experiences at Secret Level Studios after five years at Playerthree Ltd. He is proficient in C#, C++, and Python and has a strong track record using Unity, Visual Studio, and Git for shipping polished game systems under tight deadlines. Jason pairs academic grounding in Computer Games and Programming from the University of Lincoln with practical studio experience in gameplay, tooling and VFX pipelines, reflecting an eye for both code quality and player-facing design. Early industry exposure—ranging from a VFX traineeship to developing a web app with SQL and C# during an industrial cadet placement at GSK—shows he brings cross-disciplinary problem solving to game development. His GitHub portfolio demonstrates sustained personal projects and a hands-on approach to learning and iteration.
14 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Games and Programming Skills, Expected 1st class Honours degree, Bachelor's degree, Computer Games and Programming Skills, Expected 1st class Honours degree at University of Lincoln