Summary
Jason Maskell is an expert programmer and technical leader with 12 years of experience building high-performance game systems and shipping complex products across studios from Crytek and Jagex to NVIDIA and CD PROJEKT RED. He combines hands-on engine and Unreal work with systems and server-side expertise, having led teams as a Technical Director, Lead Programmer, and Principal AI Developer on agentic-AI game tooling. Known for rescuing troubled projects and delivering elegant, performant code, he thrives in cross-functional roles that blend architecture, mentoring, and product delivery. Based in the Valencia metro area, he currently balances studio engineering at CD PROJEKT RED with startup-level AI game development at Fundamental Games, bringing both corporate and indie sensibilities to every project.
12 years of coding experience
8 years of employment as a software developer