Jason Rohrer

Game Designer at Independent

New Hampshire, United States
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Summary

🤩
Rockstar
Jason Rohrer is an independent game designer with 23 years of experience creating thoughtful, experimental digital experiences from his New Hampshire studio. Since 2004 he has designed, programmed, and released 18 games—most notably Passage, Sleep Is Death, and The Castle Doctrine—and is continuing long-term development on the communal survival title One Hour One Life. His work blends minimalist mechanics with social and moral experimentation, often exploring how simple systems provoke complex player behavior. Operating solo, he combines design, coding, and self-publishing skills, maintaining a rare creative autonomy in the games space.
code23 years of coding experience
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Github Skills (47)

multiplayer10
data-files10
graphic10
audio10
pytorch9
python9
llm9
machine-learning9
gcode9
natural-language-processing9
deep-learning9
nlp9
qml9
csg8
speech-recognition8

Programming languages (8)

C++ShellCRustVueJavaScriptPHPPython

Github contributions (5)

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jasonrohrer/DiamondTrust

Jul 2009 - Feb 2014

Contributions:1068 commits, 1 branch in 4 years 8 months
jasonrohrer/jason-rohrer

Oct 2017 - Jan 2023

Contributions:434 commits, 407 pushes, 1 branch in 5 years 4 months
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