Jason Rupert is a senior software engineer with decades of gameplay development experience who now focuses on applying machine learning to games and interactive systems. He has shipped AI, animation, UI and physics systems across major studios including a long tenure at Electronic Arts, an ML-Agents role at Unity, and current engineering work at Frost Giant Studios. Combining a cognitive science background with hands-on C++ and ML expertise, he bridges behavior, control and content-creation problems to deliver creative, production-ready solutions. Known for leadership across multidisciplinary teams, he brings a proven track record of innovation and a particular interest in using ML to make game systems feel more lifelike and emergent.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Contributions:18 reviews, 32 commits, 13 PRs in 1 year 3 months
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