Jason Rupert

Senior Software Engineer at Frost Giant Studios, Inc.

Port Coquitlam, British Columbia, Canada
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Summary

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Rockstar
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Jason Rupert is a senior software engineer with decades of gameplay development experience who now focuses on applying machine learning to games and interactive systems. He has shipped AI, animation, UI and physics systems across major studios including a long tenure at Electronic Arts, an ML-Agents role at Unity, and current engineering work at Frost Giant Studios. Combining a cognitive science background with hands-on C++ and ML expertise, he bridges behavior, control and content-creation problems to deliver creative, production-ready solutions. Known for leadership across multidisciplinary teams, he brings a proven track record of innovation and a particular interest in using ML to make game systems feel more lifelike and emergent.
code4 years of coding experience
job28 years of employment as a software developer
bookBachelor's degree, Cognitive Science, Bachelor's degree, Cognitive Science at Simon Fraser University
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Github Skills (10)

simulations10
intelligent10
imitation-learning10
deep-reinforcement-learning10
machine-learning10
deep-learning10
ml-agents10
serve10
reinforcement-learning10
unity3d10

Programming languages (1)

C#

Github contributions (3)

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Unity-Technologies/ml-agents

Oct 2021 - Jan 2023

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Contributions:18 reviews, 32 commits, 13 PRs in 1 year 3 months
servedeep-reinforcement-learningtrainingunityreinforcement
jrupert-unity/ml-agents

Jan 2023 - Jan 2023

Unity Machine Learning Agents Toolkit
Contributions:1 branch in 1 day
unity-machinedeep-learningagentsmachine-learninglearning-agents
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Jason Rupert - Senior Software Engineer at Frost Giant Studios, Inc.