Summary
Jason S is an engineering leader with eight years of experience building large-scale infrastructure and data platforms, currently driving developer productivity at Figma. He previously led 30 engineers across multiple platform areas at Niantic, owning data infrastructure, experimentation, and core game services, and grew managers from within his teams. Hands-on in C++, Java and even ARMv7 assembly, he combines low-level systems fluency with cloud-scale engineering (BigQuery, Spanner, Kubernetes, GCP) and a track record of shipping high-throughput services. At Microsoft he helped pioneer big-data telemetry pipelines for Windows and Xbox, and at Niantic he steered an omni-channel marketing and A/B testing platform that directly impacted retention and revenue. He’s known for scaling teams and systems in product-facing environments and for sourcing diverse talent through programs like the Niantic Voyager apprenticeship.
8 years of coding experience
14 years of employment as a software developer
Bsc Computer Science (Eng), Bsc Computer Science (Eng) at University of Illinois Urbana-Champaign
English, Chinese, Japanese