Jason Tranchida

Principal Engineer at Polyarc

Seattle, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Jason Tranchida is a Principal Engineer based in Seattle with nine years focused on games, VR, and embedded systems, and a longer history of shipping console and PC titles at Bungie and Volition. He combines hands-on engine and platform work—porting Moss 2 to Quest and other headsets—with people-facing leadership experience from Oculus and studio roles. Jason is an active embedded/IoT contributor on high-profile projects like FastLED, where he added broad ESP32 variant support and fixed RISC-V build issues, showing comfort across low-level hardware, realtime systems, and game code. He excels at bridging firmware and interactive content, quickly turning platform constraints into polished user experiences.
code9 years of coding experience
job18 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at Northwestern University
github-logo-circle

Github Skills (11)

esp3210
embedded10
c-language10
cprogramming-language10
sys10
arduino10
hal9
abstraction-layer9
iot8
risc-v8
iot-devkit8

Programming languages (4)

TypeScriptC++HTMLPython

Github contributions (5)

github-logo-circle
FastLED/FastLED

Nov 2021 - Dec 2021

The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github "issues" just for tracking library bugs / enhancements.
Role in this project:
userEmbedded Systems Engineer / IoT Developer
Contributions:5 commits, 3 PRs, 7 comments in 1 month
Contributions summary:Jason's commits primarily focus on enhancing the FastLED library to support various ESP32-based microcontrollers, including C3, S3, and H2 variants. They implemented pin definitions, updated the pin definition mechanism, and fixed mapping issues. The user also addressed a lib8tion compile failure on RISCV ESP32 chips and added support for new ESP32 variants to the clockless RMT implementation, and improved compatibility with older ESP32 Arduino core versions.
animationarduinofastledredditaddressable-leds
maddogjt/vscode-arduino

Oct 2020 - Oct 2021

Visual Studio Code extension for Arduino
Contributions:2 releases, 21 pushes, 11 branches in 11 months
arduinovisual-studio-code-extension
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial