Senior Software Engineer, Gaming & VR at Major League Baseball (MLB)
New York, New York, United States
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Summary
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Jason Tu is a Senior Software Engineer specializing in gameplay, UI/UX, and full-stack development with 13 years of experience spanning mobile games, startup product teams, and B2B SaaS. Currently engineering an unannounced mobile game at Major League Baseball, he blends Unity (C#/Unreal C++) game systems with a decade of React/TypeScript and Node.js expertise to ship polished user experiences. He has led small teams, mentored junior engineers, published a well-regarded frontend guide, and contributed bug fixes and tests to open-source UI tooling like ember-changeset. Jason’s background includes shipping multiple indie and commercial game projects, running a freelance studio, and building high-traffic consumer and internal tools at companies like Jet, Zynga, and Segment. Based in New York, he pairs product-focused iteration with hands-on implementation and a knack for rapid prototyping and practical UX solutions.
13 years of coding experience
12 years of employment as a software developer
Bachelor of Science, Computer Science, Bachelor of Science, Computer Science at Binghamton University
Contributions:1 release, 18 commits, 74 PRs in 1 year 4 months
Contributions summary:Jason primarily contributed to the `ember-changeset` project by fixing bugs and improving the library's functionality. Their work included addressing issues related to nested key handling, such as fixing errors in nested object sets post-validation and resolving memory leaks in the relay implementation. They also added test cases to ensure correct behavior and to prevent regressions, demonstrating a commitment to quality and maintainability.
A factory builder game about building a bread factory. Made in Unity 2021.
Contributions:1 release, 3 reviews, 98 PRs in 1 year 2 months
roguelikegame-developmentunitydeckbuilderunity3d
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Jason Tu - Senior Software Engineer, Gaming & VR at Major League Baseball (MLB)