Jason Williams is a Software Development Engineer with a decade of experience building developer tooling and platform features for Xbox Live at Microsoft. Grounded in C, C++, C#, and Java, he combines console and server-side expertise—including Xbox 360/Wii development, OpenGL, HLSL, CUDA, and MPI—with formal verification experience from academic research. He has a strong foundation in both Windows and Linux environments, Oracle SQL, and web/backend technologies such as ASP.NET, JSP/Servlets, and XML. A former University of Utah TA and research assistant, Jason brings both mentoring experience and rigorous concurrency verification skills to production teams. Based in Redmond, he’s known for bridging low-level systems thinking and practical developer tooling to improve studio workflows across first- and third-party game teams.
A client library that wraps the Windows Device Portal REST APIs.
Contributions:1 review, 166 commits, 41 PRs in 2 years
restrest-apiwindowsmixed-reality
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