Jason Zurita

Engineering Manager at Whatnot

New York City Metropolitan Area United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Jason Zurita is a Director of Mobile Engineering with a decade of engineering experience bridging electrical systems and consumer mobile products, currently leading mobile teams at Hatch after directing mobile at Driver Technologies. He moved from designing safety systems for nuclear submarines to shipping production iOS and Android apps, bringing a rigorous systems mindset to mobile architecture and cross-platform UI generation. Jason contributes to notable open-source efforts like Lona (iOS viewer work) and enhancements to swift-sh tooling, reflecting a practical interest in UI tooling and developer ergonomics. He’s an electronic hobbyist, maker, and educator who still codes hands-on while guiding teams through product and platform-level decisions. Known for pragmatic problem solving, he once saved substantial schedule and cost in high-stakes engineering by rethinking cable routing—an example of his blend of technical depth and operational impact.
code10 years of coding experience
job14 years of employment as a software developer
bookMaster's degree, Electrical Engineering, Master's degree, Electrical Engineering at The Polytechnic Institute of New York University
bookBachelor's degree, Electrical Engineering, Bachelor's degree, Electrical Engineering at University of New Haven
languagesEnglish
github-logo-circle

Github Skills (11)

dependency-management10
regular-expression10
path-manipulation10
swift10
ios10
mobile-development10
app-dev10
scripting10
testing9
codable9
appkit7

Programming languages (10)

PowerShellRustOCamlJavaScriptObjective-CSwiftHTMLVim script

Github contributions (5)

github-logo-circle
mxcl/swift-sh

Apr 2019 - Apr 2019

Easily script with third-party Swift dependencies.
Role in this project:
userBack-end Developer
Contributions:6 commits, 3 PRs, 16 comments in 5 days
Contributions summary:Jason primarily focused on enhancing the `swift-sh` project's dependency management capabilities. Their contributions include adding support for local dependencies, handling relative paths, and addressing related syntax errors. These changes involved modifying code to parse and integrate local file paths into the package specification, updating tests, and adjusting the regular expression used for parsing import statements. This work improved the flexibility of the scripting tool by allowing it to incorporate local Swift packages.
swiftscripting
Lona/Lona

Mar 2018 - Apr 2018

A tool for defining design systems and using them to generate cross-platform UI code, Sketch files, and other artifacts.
Role in this project:
userMobile Developer (iOS)
Contributions:8 commits, 2 PRs, 15 comments in 15 days
Contributions summary:Jason primarily contributed to the iOS viewer app within the repository, focusing on generating and updating Swift UI files based on the Lona design system. Their work involved creating and modifying Swift code for UI elements, including adding and configuring views for features like border width and color, and integrating generated UI components into the iOS viewer. The user also worked on a MacOS viewer app, indicating a cross-platform UI generation effort.
sketch
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial