Jasper De Sutter

Senior Software Engineer at Neko Health

Ghent Metropolitan Area Belgium
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Summary

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Rockstar
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Top School
Jasper De Sutter is a Senior Software Engineer based in the Ghent area with 11 years of hands-on experience building cross-platform and embedded solutions. He has moved through product and engineering roles at Barco and Dermicus and now contributes at Neko Health, combining industrial-grade software practices with healthcare-focused delivery. An active open-source contributor, Jasper has enhanced MonoGame.Extended and added Android NDK support in Rust projects—work that spans graphics/math utilities, audio/hardware buffer bindings, and native tracing. Comfortable full‑stack and systems work, he brings pragmatic error-handling and demo-driven development to bridge libraries and real-world apps. A New Media and Communication Technology graduate, he pairs creative thinking with low-level systems intuition—often surfacing subtle improvements like HSL/hue interpolation and robust conversion routines.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree, New Media and Communication Technology, Bachelor's degree, New Media and Communication Technology at Howest - Bachelor of New Media and Communication Technology
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Github Skills (15)

android-ndk10
audio10
rust10
monogame10
game-development10
csharp10
android10
dotnet-core10
particle9
math9
asp-net9
mathematics9
net9
dotnet9
ui-design8

Programming languages (5)

TypeScriptC#CSSRustStarlark

Github contributions (5)

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rust-mobile/ndk

May 2020 - Aug 2020

Rust bindings to the Android NDK
Role in this project:
userMobile Developer (Android)
Contributions:2 reviews, 7 commits, 9 PRs in 3 months
Contributions summary:Jasper primarily contributed to the `ndk` repository, which provides Rust bindings for the Android NDK. Their commits focused on expanding the functionality of the bindings, specifically adding support for hardware buffers, AAudio interface, and the native tracing API. They also updated the codebase to use thiserror for error handling, improving the overall structure and usability of the library.
ndkrustandroidrust-bindingsandroid-ndk
Extensions to make MonoGame more awesome
Role in this project:
userFull-stack Developer
Contributions:10 commits in 8 days
Contributions summary:Jasper primarily focused on enhancing the MonoGame.Extended library, as evidenced by the commit messages and code changes. They made modifications to the `Angle` struct, including float conversions and other improvements. The user implemented changes related to the HSLColor struct, particle modifiers and hue interpolator fixes, alongside updating the demo applications. These updates suggest involvement in both core library functions and example usage within the MonoGame extended environment.
twinetilesetmonogamerevit-apicsproj
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Jasper De Sutter - Senior Software Engineer at Neko Health