Summary
Jaume Guix is a technical designer and game developer with eight years of experience bringing tabletop and digital play to life, currently shaping player experiences at Ubisoft Barcelona. Rising from intern development tester to Technical Designer, he blends gameplay programming, multiplayer systems, and hands-on QA to ensure designs are both fun and feasible. He helped adapt the Biopolis board game into a digital, multiplayer experience, coordinating implementation, web deployment, and stakeholder communication. Based in Terrassa, Catalonia, Jaume combines formal training in videogame design from UPC School with practical studio workflow expertise. Colleagues know him for relentless curiosity and a bias for making both the possible—and sometimes the seemingly impossible—work for players.
8 years of coding experience
Videogame Design and Development, Game and Interactive Media Design, Videogame Design and Development, Game and Interactive Media Design at UPC School (Universitat Politècnica de Catalunya)
Middle & High School., Middle & High School. at Ins Terrassa
Catalan, Spanish, English