Javed Shah

Senior Engineer at Samsung Electronics

United Kingdom
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Javed Shah is a Senior Engineer based in the UK with over two decades of hands-on experience in Android and embedded systems and 12 years of focused industry experience. He has driven Android graphics framework development at Samsung and built board support packages and platform software for Meta’s XR devices, blending low-level embedded expertise with mobile platform engineering. His background spans secure media players, hardware-accelerated 3D UIs, OpenCL/OpenGL ES demos showcased at Google I/O, and real-time machine vision designs involving FPGA and USB interfaces. An active contributor to Android OpenGL ES sample implementations, he has translated advanced graphics concepts into production-ready Android code tested on real devices. Known for bridging firmware, drivers and application layers, he brings a rare combination of GPU/graphics, multimedia DRM and system-level engineering to complex mobile and XR platforms.
code12 years of coding experience
job20 years of employment as a software developer
bookBEng Electrical Engineering, BEng Electrical Engineering at University of Engineering and Technology, Lahore
languagesEnglish, Urdu
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (6)

javas10
texture10
shader10
android10
java10
android-ndk9

Programming languages (1)

C

Github contributions (2)

github-logo-circle
danginsburg/opengles3-book

Sep 2013 - Nov 2013

OpenGL ES 3.0 Programming Guide Sample Code
Role in this project:
userMobile Developer (Android)
Contributions:31 commits, 1 comment in 2 months
Contributions summary:Javed primarily contributed to the OpenGL ES 3.0 Programming Guide sample code repository by adding Android Java implementations for multiple chapters. These implementations draw on OpenGL ES 3.0 features like vertex and fragment shaders, textures, and Vertex Buffer Objects to render graphics such as triangles, cubes, and texture maps. The contributions also included the necessary Android Activity and GLSurfaceView setup for rendering the OpenGL examples. The user explicitly states testing on specific Android devices and addresses the use of assets in the project.
openglopengl3opengl-es
Contributions:1 commit, 17 pushes, 1 branch in 1 day
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Javed Shah - Senior Engineer at Samsung Electronics