Summary
Javier P is a game engineer with nine years of experience building and maintaining mobile and interactive experiences, currently contributing at Scopely. He has hands-on expertise in implementing reliable gameplay systems, polished UI/UX, SDK integrations, A/B testing and app store releases across multiple live titles. Javier has a strong track record of performance and build-size optimizations that contributed to KPIs at studios like Voodoo and Kwalee. He moves comfortably between prototype-driven indie work—having presented to 500+ attendees—and scaling features for live-service games. Based in Spain and educated in games programming at Teesside and ESAT Valencia, he blends formal training with practical studio workflows. Colleagues would describe him as a continuous learner who pairs technical problem-solving with product-focused outcomes.
9 years of coding experience
8 years of employment as a software developer
HND in Videogames Programming, Videogames Programming, HND in Videogames Programming, Videogames Programming at ESAT - Escuela Superior de Arte y Tecnología - Valencia
BSc (Hons) Computer Games Programming, Games Programming, BSc (Hons) Computer Games Programming, Games Programming at Teesside University
Spanish, English