Jay Baird

Senior Software Engineer at Motive Studio

Chicago, Illinois, United States
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Summary

👤
Senior
🎓
Top School
Jay Baird is a senior software engineer with 18 years of experience and a 15+-year track record shipping over 20 AAA video game titles, specializing in game engines, animation, tools, and production pipelines. He has led animation engine upgrades and cross-platform ports at EA, improved editor tooling and performance, and mentored engineers while owning critical technical debt and integration efforts. More recently he supported gameplay and engine workflows on Unity’s Emerging Technologies team and now contributes at Motive Studio, maintaining a focus on developer productivity and maintainability. Jay also contributes open-source performance work—authoring a Python bloom filter with a C bitset extension—highlighting his attention to low-level optimization beyond game-specific code. Based in Chicago, he blends deep systems thinking with practical pipeline engineering to keep complex animation and tooling stacks performant and developer-friendly.
code18 years of coding experience
job15 years of employment as a software developer
bookBachelor of Science - BS Game Development, Bachelor of Science - BS Game Development at Full Sail University
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Github Skills (9)

bloom-filter10
python10
bitset10
set-operations9
data-structure9
data-structures9
package7
setuptools7
packaging7

Programming languages (6)

C++CJavaScriptGDScriptPythonGLSL

Github contributions (5)

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jaybaird/python-bloomfilter

Dec 2008 - Aug 2014

Scalable Bloom Filter implemented in Python
Role in this project:
userBack-end Developer
Contributions:36 commits, 4 comments in 5 years 9 months
Contributions summary:Jay primarily contributed to the development of a Python-based bloom filter implementation. Their work involved integrating a C extension bitset for performance optimization and refactoring the code to leverage the native BitSet when available. They also updated the project's packaging and documentation and added set operations like union and intersection. These changes reflect a focus on performance and feature enhancement for the core bloom filter functionality.
scalablepythonbloombloom-filterfilter
rackerlabs/objc-mailgun

Jan 2013 - Apr 2013

Contributions:13 commits in 2 months
objective-ciossdkmailgun
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Jay Baird - Senior Software Engineer at Motive Studio