Jay Barber is a multidisciplinary Senior Artist with nine years in games and nearly three decades of illustration and animation experience, currently shaping collectible character visuals and UI at FiGPiN while freelancing as a UI artist and animator. He brings deep hands-on expertise in 2D animation, motion graphics, UI/UX, VFX and low-poly 3D across Unity, Maya and Adobe CC, with shipped titles at Amazon, Microsoft and numerous console and mobile projects. A published illustrator and gallery exhibitor, he pairs fine-art sensibilities with pragmatic game production—leading art direction, FX systems and rapid prototyping. Known for teaching and mentoring peers, he also contributes voiceover and sound design when a project needs creative thriftiness.
9 years of coding experience
Applied Illustration, Applied Illustration at School of Visual Concepts
Contributions:24 commits, 2 PRs, 22 pushes in 4 months
crosswordc-plus-plusethicsgame-of
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