Jay Faulkner is a Senior Gameplay Engineer based in Salford with 12 years of professional experience building immersive VR and web-based 3D experiences. Currently at Windup Minds on an unannounced VR title and maintaining Fly Dangerous, he blends production VR/MMO work (Zenith) with long-running open-source Unity projects. His background spans TypeScript-driven web services, WebGL/Three.js/Babylon.js viewers, and C++/Java systems informed by a BSc in Game Development and an IT Master's, enabling him to bridge engine-level performance with scalable web tooling. With 15+ years of indie game development and strong Adobe Suite skills, he’s equally comfortable shipping pixel art, video assets, or performant multiplayer gameplay systems. He emphasizes pragmatic engineering—balancing sustainable code and rapid iteration—to deliver player-facing features on tight timelines.
12 years of coding experience
13 years of employment as a software developer
Bachelor of Science (BSc), Computer Game Software Development, Bachelor of Science (BSc), Computer Game Software Development at The University of Bolton
Contributions:10 commits, 8 pushes, 1 branch in 4 days
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Jay Faulkner - Senior Gameplay Engineer at Windup Minds