Jay Ganguli is a game developer with nine years of hands-on experience specializing in gameplay programming and technical art, most recently as a Unity programmer at Little Guy Games. He holds an Honours BSc in Computer Science (Magna Cum Laude) from University of Toronto Mississauga and an Advanced Diploma in Game Programming with a 4.26 GPA, blending strong academic math and algorithms foundations with practical game systems work. Jay is based in Burlington, Ontario and brings a pragmatic, player-focused approach to building interactive systems, from prototyping mechanics to polishing visuals and performance. Beyond game code, he has experience in IT support and tooling—preparing devices, inventory tracking and network mapping—so he understands both development pipelines and deployment realities. Colleagues would describe him as a curious problem-solver who enjoys turning algorithmic ideas into tangible gameplay.
9 years of coding experience
3 years of employment as a software developer
Advanced Diploma, Game Programming, 4.26 CGPA, Advanced Diploma, Game Programming, 4.26 CGPA at Centennial College
Honours Bachelor of Science, Computer Science, Magna Cum Laude, Honours Bachelor of Science, Computer Science, Magna Cum Laude at University of Toronto Mississauga
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