Jay Sebastian is a software engineer with 11 years of experience building systems at Microsoft and Google, rooted in a strong academic foundation from the University of Virginia (BS in CS+CE, 3.9 GPA). He focuses on gaming, web development, image processing, and build/deployment automation, bringing both product-oriented and low-level technical perspectives to projects. At Google since 2019, he applies scalable engineering practices learned across internships and full-time roles at major tech and research organizations. He contributes to documentation and course materials on GitHub, improving usability and clarity for educational repos. Based in the Greater Seattle Area, he combines a curious, hands-on approach with a track record of polishing complex technical workflows. Outside core work he maintains a portfolio showcasing side projects that reflect a growing and diverse set of technical interests.
11 years of coding experience
3 years of employment as a software developer
Bachelor of Science (BS), Computer Science + Computer Engineering, 3.9 GPA, Bachelor of Science (BS), Computer Science + Computer Engineering, 3.9 GPA at University of Virginia
A repo for a Program and Data Representation university-level course
Role in this project:
Technical Writer
Contributions:18 commits, 10 PRs in 2 years 2 months
Contributions summary:Jay primarily focused on fixing typos, broken links, and formatting issues within the repository's documentation and lab instructions. They updated links in the lab index page and other lab files. The contributions are centered around maintaining the accuracy and usability of the course materials by correcting errors and ensuring proper navigation.
Contributions:1 release, 182 commits, 5 PRs in 3 years 9 months
gamesgdadventure-gameuvatext-based-adventure
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