Jay Spang

Principal Build And Release Engineer at Gamebreaking Studios

Mountlake Terrace, Washington, United States
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Summary

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Senior
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Top School
Jay Spang is a Principal Build and Release Engineer with over two decades in software delivery and 19 years focused on build, deployment, and release engineering across C/C++, .NET, Java, and interpreted languages. He has driven CI/CD and SRE practices at scale—designing autoscaling Jenkins fleets, build-as-a-service platforms for multiple game studios, and resilient AWS build infrastructures. Jay blends deep automation skills (Perl, Python, NodeJS, Ruby, PowerShell) with enterprise SCM administration (Perforce, GitHub Enterprise) and infrastructure-as-code (Terraform, Packer, CloudFormation, Chef). Notably, he created pre-commit verification systems and sandboxed Jenkins environments to let teams validate pipelines before production delivery, reducing integration pain for large engineering orgs. Based in Mountlake Terrace, WA, he’s equally comfortable optimizing developer workflows as he is managing cloud and on-prem data center operations for global game development.
code11 years of coding experience
job20 years of employment as a software developer
bookBellevue College
bookHS
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Stackoverflow

Stats
2,043reputation
276kreached
5answers
17questions
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Github Skills (46)

hipchat10
gmail10
skype10
outlook10
imessage10
inbox9
discord9
facebook-workplace9
whatsapp9
microsoft-teams9
telegram8
linux8
icloud8
messenger8
messaging7

Programming languages (4)

TypeScriptJavaScriptRubyPython

Github contributions (5)

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jayspang/sample-cookbook

Mar 2015 - Mar 2024

Contributions:8 PRs, 8 pushes, 3 branches in 9 years 1 month
jayspang/pyghub

Aug 2021 - Aug 2021

Contributions:4 pushes, 1 branch in 1 day
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Jay Spang - Principal Build And Release Engineer at Gamebreaking Studios