Jay Suong

Co-Founder, Game Programmer at initialPrefabs

New York, New York, United States
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Summary

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Senior
🎓
Top School
Jay Suong is a game programmer and entrepreneur with 10 years building editor-first tools and AI systems that let designers and artists prototype without fighting code. As Co-Founder of initialPrefabs and creator of Dani AI for Unity, he specializes in human-centric AI, runtime performance, and custom editor frameworks for both indie and B2B clients. His background includes leading game and modding tool development for blockchain-enabled worlds, architecting scalable back ends, and offloading expensive Unity processes over networks. Based in New York with a Computer Science degree from NYU Poly, he blends hands-on engineering with a gamer’s sensibility—often solving problems by rethinking tooling rather than adding more code.
code10 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at NYU Poly
languagesEnglish, Khmer
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Github Skills (2)

plug1
editor1

Programming languages (1)

C#

Github contributions (5)

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Contributions:8 commits, 6 PRs, 7 pushes in 13 days
jaysuong/spine-runtimes

Aug 2023 - Oct 2024

2D skeletal animation runtimes for Spine.
Contributions:27 pushes, 1 branch in 1 year 1 month
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Jay Suong - Co-Founder, Game Programmer at initialPrefabs