Jay Versluis is a 3D technical artist, animator and multimedia entrepreneur with 13 years of experience blending real-world production workflows and real-time 3D in Unreal Engine. As founder and long-time creative lead of Pinkstone Pictures he designs, animates and textures assets across DAZ Studio, Blender and Substance Painter, and translates those into compositing-ready sequences for film and broadcast. He also runs practical online education—writing, producing and presenting YouTube tutorials and live webinars—bringing studio techniques to a broad audience. Based in Miami Beach, he pairs traditional broadcast chops (EVS/ MCR/VT experience) with modern game-engine pipelines, making him adept at both fast iteration and polished deliverables. Notably, his practice spans from server and WordPress operations to iOS utility development, reflecting a rare combination of creative, technical and operational skills.
Contributions:1 release, 37 commits, 10 pushes in 5 years 3 months
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