Summary
Jay Yang is a Software Development Engineer in Test with eight years of experience building and automating reliable systems, currently advancing test engineering at Blizzard Entertainment. He brings a broad language toolkit—Java, Python, JavaScript, C#, and SQL—paired with hands-on experience in game and web stacks like Unity, Node/Express, and Sequelize. At Blizzard he progressed from Technical Test Analyst to SDET roles, maintaining and refactoring long-lived automation for major Hearthstone content while now contributing to broader test infrastructure. Prior experience includes scalable cloud-ground control software for Ardupilot drones, demonstrating comfort with telemetry, dynamic scripting, and UI/Docs improvements. A UC Irvine master’s graduate in Computer Software Engineering, he blends QA rigor with full-stack coding instincts and a knack for turning brittle scripts into maintainable support libraries.
8 years of coding experience
3 years of employment as a software developer
University of California, Irvine
English, Korean