Jaylon Gowie is a software engineer with eight years of experience specializing in low-level and embedded systems debugging, currently developing at Kobo after recent roles at Top Hat Studios and Maximum Entertainment. He brings practical game-dev experience from titles like Hammerwatch Anniversary Edition and Hammerwatch 2, paired with hands-on firmware and homebrew work on PlayStation Vita that reflects deep curiosity about hardware-software interaction. Jaylon transitioned from managing operations as a general manager to full-time engineering, demonstrating strong ownership, cross-functional communication, and an ability to ship features under real-world constraints. Based in Illinois with an AS in Computer Science, he combines pragmatic problem-solving with a constant appetite for learning obscure platform internals and reverse-engineering challenges.
8 years of coding experience
1 year of employment as a software developer
Associate of Science - AS Computer Science, Associate of Science - AS Computer Science at College of Lake County
Python 3.11.2 and 2.7.18 Interpreters and Libraries for the PSVita
Contributions:2 releases, 46 commits, 11 PRs in 1 year 11 months
python
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