Jaymie Xu is an engine programmer based in Toronto with nine years of experience building game engines and performance tools for AAA and indie studios. Currently at People Can Fly Studio after a key engine role at Ubisoft Toronto, Jaymie specializes in low-level systems that squeeze performance from complex game systems. Their background spans game programming, web development, and creating tooling that helps teams diagnose and optimize runtime behavior. Trained in game programming at Humber College, they pair hands-on C++ systems work with practical tooling UX to make performance problems visible and actionable. Colleagues value their pragmatic approach to balancing engine complexity with shipping features on schedule.
9 years of coding experience
2 years of employment as a software developer
Advanced Diploma, Game Programming, Advanced Diploma, Game Programming at Humber College
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jaymie Xu - Engine Programmer at People Can Fly Studio