Jaymie Xu

Engine Programmer at People Can Fly Studio

Toronto, Ontario, Canada
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Summary

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Senior
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Jaymie Xu is an engine programmer based in Toronto with nine years of experience building game engines and performance tools for AAA and indie studios. Currently at People Can Fly Studio after a key engine role at Ubisoft Toronto, Jaymie specializes in low-level systems that squeeze performance from complex game systems. Their background spans game programming, web development, and creating tooling that helps teams diagnose and optimize runtime behavior. Trained in game programming at Humber College, they pair hands-on C++ systems work with practical tooling UX to make performance problems visible and actionable. Colleagues value their pragmatic approach to balancing engine complexity with shipping features on schedule.
code9 years of coding experience
job2 years of employment as a software developer
bookAdvanced Diploma, Game Programming, Advanced Diploma, Game Programming at Humber College
languagesChinese, English
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Stackoverflow

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Github Skills (6)

cpp8
opengl8
game-engine6
pattern3
controller2
game-development1

Programming languages (3)

C++CShaderLab

Github contributions (5)

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Contributions:72 commits, 7 PRs, 65 pushes in 2 months
game-engineopenglcppgame
JaymieX/Studdies

Jan 2020 - Apr 2020

Contributions:13 pushes, 2 branches in 2 months
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Jaymie Xu - Engine Programmer at People Can Fly Studio