Jean-françois Bilodeau

Lead Technical Trainer at Microsoft

Ottawa, Ontario, Canada
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Summary

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Senior
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Top School
Jean-françois Bilodeau is a seasoned technical trainer and developer based in Ottawa with over three decades of experience empowering individuals and organizations to grow their skills, and 11 years documented in professional technical training roles. Currently a Lead Technical Trainer at Microsoft, he has a long track record of leading training businesses and freelance practice, including founding Chronogears and delivering senior-level instruction across enterprise clients. He blends hands-on development roots—from early roles as a developer to recent open-source contributions to the KorGE Kotlin game engine—with deep expertise in adult learning and curriculum design. His contributions to KorGE show an attention to performance and cross-platform detail, highlighting an unusual combination of UI-level optimization skills alongside pedagogy. Comfortable operating at the intersection of training strategy and technical implementation, he consistently turns complex technical topics into practical, actionable learning.
code11 years of coding experience
job8 years of employment as a software developer
bookMultimedia Programming, Computer Games and Programming Skills, Multimedia Programming, Computer Games and Programming Skills at La cité Collegiale
languagesEnglish, French
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Github Skills (11)

kotlin10
uid10
debug10
front-end-development10
ui-design10
game-engine10
performance-optimization10
android10
jvm9
javascript9
webgl9

Programming languages (13)

PowerShellC#JavaCSSC++RustCHTML

Github contributions (5)

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korlibs/korge

Jan 2021 - Oct 2021

KorGE Game Engine. Multiplatform Kotlin Game Engine
Role in this project:
userFull-stack Developer
Contributions:3 reviews, 8 commits, 3 PRs in 9 months
Contributions summary:Jean-françois's contributions primarily focused on optimizing and fixing bugs within the Korge game engine. They made performance improvements in the `View.kt` file to avoid unnecessary color recomputations and fixed a UI issue in `UIComboBox.kt` to prevent dropdown list visibility problems. They also implemented performance optimizations for JavaScript-based code and updated the Android API level used by the project. Additionally, they added a utility function for dynamic objects and addressed a compile error related to a Double to Short conversion.
webglkorgekotlin-multiplatformandroidgame-development
jfbilodeau/yew_form

Feb 2020 - Jan 2022

Components to simplify handling forms with Yew
Contributions:37 commits, 8 PRs, 27 pushes in 1 year 11 months
rusthandlingyew-formsimplifywasm
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Jean-françois Bilodeau - Lead Technical Trainer at Microsoft