Summary
Jean-louis Voiseux is a software engineer with seven years' experience building developer tools, CI/CD infrastructure, and performance-critical systems across gaming, cloud, and observability domains. He has shipped low-level C++ and Rust optimizations for global caching at AWS, contributed engine and tooling for billion-dollar games at Supercell, and currently works on AD/ADAS build infrastructure and build-performance monitoring. Comfortable across systems, tooling, and developer-facing products, he blends hands-on engineering with operational experience (on-call, dashboards) and early-stage company building from his AR/VR co-founder role. Trained in electrical engineering at top European schools and with international experience in Korea and Finland, he brings a pragmatic, cross-disciplinary perspective that helps bridge hardware-minded thinking with large-scale software systems.
7 years of coding experience
6 years of employment as a software developer
Master's degree, Electrical and Electronics Engineering, Master's degree, Electrical and Electronics Engineering at Université catholique de Louvain
École Centrale Paris Engineering Degree, École Centrale Paris Engineering Degree at CentraleSupelec
International Summer School, ENGINEERING, International Summer School, ENGINEERING at Korea Advanced Institute of Science and Technology
French, English, Dutch, German