Jean-luc Shaw

Research Scientist at Department of Fisheries and Oceans Canada

Rimouski, Quebec, France
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Summary

👤
Senior
🎓
Top School
Jean-luc Shaw is a research scientist and game design engineer with nine years of experience blending scientific rigor and player-first design, specializing in game balancing, economy tuning, progression systems, and free-to-play monetization. Trained as an engineer at EISTI with a background in maths and computer science, he applies quantitative analysis to optimize fun and retention while staying closely attuned to mobile and indie market trends. He also processes oceanographic data as a research assistant at the Maurice-Lamontagne Institute, demonstrating versatility across game analytics and environmental data processing. A habitual gamer and writer, he is developing skills in branching narrative design, bringing both creative storytelling and data-driven decision-making to product teams.
code9 years of coding experience
bookLicence, Maths/Computer Science, Licence, Maths/Computer Science at Université de Cergy-Pontoise
bookMaster's Degree, Option i3 : Image - Interaction - Immersion, Diplôme d'ingénieur, Master's Degree, Option i3 : Image - Interaction - Immersion, Diplôme d'ingénieur at EISTI
bookHigh School, With distinction (mention AB), High School, With distinction (mention AB) at Lycée français de Shanghai
languagesChinese, English, Spanish, French
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Github Skills (12)

satellite10
weather9
earth8
satellite-imagery8
satellite-data8
dask7
python7
ocean7
cli-application6
data-processing6
linux4
cli4

Programming languages (1)

Python

Github contributions (5)

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jeanlucshaw/shp2dex

Dec 2021 - Feb 2025

Rasterize Canadian Ice Service egg code shapefiles
Contributions:1 review, 3 PRs, 16 pushes in 3 years 2 months
jeanlucshaw/mxtoolbox

Apr 2020 - Sep 2022

Contributions:54 pushes, 1 branch in 2 years 5 months
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Jean-luc Shaw - Research Scientist at Department of Fisheries and Oceans Canada