Jean-michel Daignan is a Senior Data Scientist and Machine Learning Engineer with nine years of experience applying ML from IoT energy systems to live-service gaming at Ubisoft. He has built and operated production recommender systems and simulation tools that improved engagement and monetization across titles like Rainbow Six Siege, Assassin’s Creed and NFL Prime Fantasy, and helped scale an internal ML platform used company-wide. Comfortable across the full ML lifecycle, he combines R&D curiosity with production rigor—ETL, pipelines, A/B testing, monitoring and developer enablement. Having lived abroad since 2016, he brings a multicultural perspective and a knack for translating research prototypes into reliable game-facing features. Notably, his background in smart-building and large-scale device data laid the foundation for robust, production-ready ML in latency-sensitive gaming environments.
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