Jean-patrick Guerrero is an experienced C++ game engine developer and long-time free-software contributor based in Paris, with 11 years of hands-on experience building gameplay systems, tools and UIs. He has designed full game engines and APIs for camera, dialogue and pathfinding, and optimized models and inventories for popular open-source voxel projects like Minetest/Luanti. His work spans low-level performance engineering and user-facing UI improvements, including Lua-based tooling for monitoring and decision systems at OVHcloud. Jean-patrick has shipped game features for high-download mobile titles and scientific/educational simulation projects, showing an ability to adapt core tech to diverse domains. Outside engineering he also works as a commercial model, an unusual combination that underscores strong presentation skills and comfort in public-facing roles.
Minetest Game - A lightweight and well-maintained base for Luanti, intended for modding
Role in this project:
Full-stack Developer
Contributions:39 commits, 44 PRs, 584 comments in 1 year 6 months
Contributions summary:Jean-patrick made several contributions related to the Minetest game's modding capabilities. They implemented new features, such as adding a straw, vessels shelf, and mushrooms, and converted stairs into mesh nodes, enhancing the game's content. They also focused on optimizing the game's performance by converting models and cleaning up the creative inventory. Moreover, the user addressed bugs and improved the user experience by adding new creative inventory functionality.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Role in this project:
Full-stack Developer
Contributions:17 reviews, 54 commits, 81 PRs in 8 years 4 months
Contributions summary:Jean-patrick primarily focused on modifying the main menu and settings tabs, adding and refining UI elements within the Lua-based game engine. Their contributions include reorganizing settings, adding GUI elements like dropdowns and scrollbars for features like texturing, anti-aliasing, and viewing range. They also addressed bugs in the singleplayer and server tabs, improving the user experience and functionality.
c-plus-plusvoxelscrosswordvoxelgame-engine
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Jean-patrick Guerrero - Mannequin Publicitaire at Enjoy Models