Jean Tampon

Software Engineer at Intempora

Tours, Centre-Val de Loire, France
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Summary

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Rockstar
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Top School
Jean Tampon is a pragmatic software engineer with 11 years of experience building safety-critical C++ systems and Python backends, currently working on ISO 26262 automotive projects at Intempora from Tours, France. He blends low-level real-time development (RTMaps, OpenGL) with data-oriented Python tooling for Big Data platforms, and has hands-on experience prototyping robotics and IoT solutions earlier in his career. His open-source contributions include simulation and trajectory projects in C++, reflecting an aptitude for performant algorithms, spatial grids and visualization. Comfortable across the full stack, he pairs engineering discipline from automotive safety work with a curiosity for systems that model physical behavior.
code11 years of coding experience
job6 years of employment as a software developer
bookDiplôme d'ingénieur, Informatique, Diplôme d'ingénieur, Informatique at Polytech'Nantes
bookLicence, Mathématiques et Physiques, Licence, Mathématiques et Physiques at Parcours des Écoles Ingénieurs Polytech
languagesEnglish, French
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Github Skills (13)

simulations10
algorithm10
simulation10
data-structures10
algorithms10
c-language10
sfml10
shader10
cprogramming-language10
2d10
graphics-programming10
data-structure10
front-end-development9

Programming languages (5)

C++CVueGoPython

Github contributions (5)

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johnBuffer/AntSimulator

Apr 2020 - Nov 2022

Simple Ants simulator
Role in this project:
userBack-end Developer
Contributions:9 releases, 3 reviews, 255 commits in 2 years 7 months
Contributions summary:Jean contributed to the development of a simple Ant simulator written in C++. The initial commits focused on establishing the core mechanics of an ant, including its movement and rendering. Subsequent commits expanded the simulation with the addition of a colony, allowing for the creation and management of multiple ants with random direction changes. Further enhancements introduced new files, a marker system for tracking ant behavior, and optimized performance using a grid system.
realtimecppsimulationsimulatorsfml
johnBuffer/NoCol

Dec 2016 - May 2022

Trajectories finder
Role in this project:
userFull-stack Developer
Contributions:1 release, 30 commits, 4 PRs in 5 years 6 months
Contributions summary:Jean primarily contributed to the development of a trajectory finder application, implementing features and making code modifications. The user worked on the core logic of the application by adding code to a main.cpp file and introduced various features, including speed and view controls. The user also added new blur effects, and made changes to the display and build configuration.
trajectoriesfinder
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