Jeanette Mui is a Growth Engineer based in San Francisco with nine years of experience building games and interactive experiences, most recently at Jest where she’s helping turn messaging into a marketplace for playable content. A UC Santa Cruz game design and computer science graduate, she previously shipped game systems and monetization-focused features at AppLovin and built art, levels, and procedural tooling for indie projects. She blends front-end and gameplay programming with 2D/3D art skills—comfortable moving between Unity, Maya assets, and early-stage iOS experiments. Known for storytelling-driven cinematics and game design, she also maintains a portfolio of personal projects and animations that showcase prototyping speed and a knack for playful user experiences.
Contributions:4 PRs, 27 pushes, 2 branches in 11 months
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