Jed Guinto is a data and analytics specialist with 12 years of experience building scalable SQL and BigQuery data models and enterprise Tableau visualisations across banking, retail, manufacturing and large enterprises. He has led analytics programs that turned 250B+ row transaction datasets into self-service dashboards and operational insights, driving faster decisions and measurable cost and time savings. A former aerospace engineer with research experience in structural health monitoring, Jed brings an engineering mindset to analytics, emphasising reproducible frameworks and performance at scale. He founded Jellyman Education and teaches practical Tableau skills to over 300,000 students worldwide, pairing hands-on curriculum with job-market coaching to help non-technical learners become employable analysts. Beyond his professional work he contributes to open-source projects as a back-end developer on the Hercules MMORPG server, demonstrating a long-standing interest in systems programming and game mechanics. Based in Melbourne, he combines deep technical delivery with mentoring and training to uplift analytics capability across organisations.
12 years of coding experience
3 years of employment as a software developer
Bachelor of Engineering (BEng) with Honors, Aerospace, Aeronautical and Astronautical Engineering, Bachelor of Engineering (BEng) with Honors, Aerospace, Aeronautical and Astronautical Engineering at RMIT University
Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.
Role in this project:
Back-end Developer
Contributions:3 reviews, 208 commits, 126 PRs in 8 years 2 months
Contributions summary:Jed primarily contributed to the back-end aspects of the MMORPG server project. Their contributions included implementing support for new game items (Moon Star and Super Star), and configuring the display of the monster HP bar for new clients. Further contributions extended to fixes for item effects and database updates. The commits demonstrate a focus on game mechanics and functionality.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.