Director Of Engineering, Special Projects at Epic Games
Cary, North Carolina, United States
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
Jeff Farris is a veteran game-maker and engineering leader with over 25 years in the gaming industry and more than a decade in senior technical roles. As Director of Engineering for Special Projects and Virtual Production at Epic Games, he has led high-profile efforts such as The Matrix Awakens, Lumen in the Land of Nanite, The Mandalorian virtual production work, and core systems across Fortnite and Unreal Engine. His background spans hands-on programming from gameplay and systems to technical direction for VR titles like Robo Recall and tooling such as the Fortnite Replay system. Earlier work includes lead programming and systems architecture on franchises like Red Faction, Saints Row, and Gears of War, reflecting deep expertise in engine-level and production-scale systems. Based in Cary, NC, he blends creative problem-solving with large-team leadership, often operating at the intersection of real-time graphics, performance engineering, and interactive storytelling. Colleagues would call out his rare mix of long-term technical memory and a habit of shipping practical prototypes that advance both demos and live products.
12 years of coding experience
6 years of employment as a software developer
BS, Computer Science & Engineering, BS, Computer Science & Engineering at The Ohio State University
The Wabi Animation Studios build of Epic Game's Unreal Engine.
Contributions:90 commits in 1 year 5 months
epic-gameunreal-engineanimationblueprintunreal
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jeff Farris - Director Of Engineering, Special Projects at Epic Games