Jeff Hitchcock is a versatile producer and technical creative with nine years of experience blending theatrical rigging and lighting expertise with film cinematography, camera operation, gaffing, editing, and motion graphics. Based on a BFA in Theatre Design/Production, he has built a career running lighting desks (ETC Ion/Express/Obsession II), assembling stages, and programming cues for live performance while also budgeting shoots, hiring crews, and delivering finished video assets for clients through his production company Szed. He brings full-stack problem solving to media projects, evidenced by open-source contributions to the Foundry VTT dnd5e system where he expanded data models and implemented front- and back-end features—an unusual crossover between live production skills and software development. Comfortable managing both technical crews and cloud-hosted deliverables, he pairs hands-on craft with pragmatic project delivery and a knack for turning complex staging or technical requirements into smooth audience-facing experiences.
9 years of coding experience
2 years of employment as a software developer
Mercer Island High School
BFA, Theatre Design/Production, BFA, Theatre Design/Production at The University of British Columbia
An implementation of the 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com).
Role in this project:
Full-stack Developer
Contributions:41 releases, 888 reviews, 407 commits in 1 year 11 months
Contributions summary:Jeff contributed to the 5th Edition game system implementation for Foundry Virtual Tabletop. They expanded the Class item data model to capture ability proficiencies, fixed character level and hit dice calculations, and implemented features related to spellcasting and optional features. Their commits show contributions to both front-end (templates) and back-end (entity and data model) aspects of the system, making them a full-stack contributor.
Contributions:43 releases, 1 review, 1 PR in 2 years
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