Jeff Smith

Chief Technical Advisor at KBR, Inc.

Dayton, Ohio, United States
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Summary

🤩
Rockstar
🎓
Top School
Jeff Smith is a Chief Technical Advisor with 15 years of experience leading architecture and software teams across defense, GIS, and 3D visualization domains. He combines hands-on C++/full‑stack development experience—evidenced by significant open-source contributions to the osgEarth project—with senior advisory roles delivering cloud-based, agile systems engineering for federal programs. Jeff has co-founded a productivity startup and repeatedly guided cross-disciplinary teams from prototyping to deployed mapping and simulation solutions, blending technical depth with mentorship. Based in Dayton, Ohio, he has a Masters in Computer Science and a track record of refactoring core geospatial capabilities, showing a penchant for improving foundational system architecture rather than only surface features.
code16 years of coding experience
job24 years of employment as a software developer
bookMasters Computer Science, Masters Computer Science at West Virginia University
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Github Skills (6)

c-language10
cprogramming-language10
gis8
3d-graphics7
git5
version-control5

Programming languages (6)

C#C++CSSCJavaScriptPython

Github contributions (5)

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pelicanmapping/osgearth

Sep 2010 - Apr 2016

3D Maps & Terrain SDK (C++)
Role in this project:
userBack-end Developer
Contributions:315 commits, 2 PRs, 21 pushes in 5 years 7 months
Contributions summary:Jeff significantly refactored WMS capabilities, moving functionality from the WMS plugin to osgEarthUtil. They also added methods for inserting image and model layers into Map.cpp, indicating work on core map functionality. The user further enhanced the system by merging branches, adding feature data, and contributing to the overall system integration.
3dcpposgearthopenscenegraphgis
gwaldron/godzi-web-control

Apr 2011 - Sep 2014

Contributions:84 commits in 3 years 5 months
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